ResultTrailerPlayer

Constructors

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constructor()

Types

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object Companion

Properties

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var playerView: <Error class: unknown class>?
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var subView: <Error class: unknown class>?

Functions

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open override fun embeddedSubtitlesFetched(subtitles: List<SubtitleData>)
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open override fun exitedPipMode()
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open override fun hasNextMirror(): Boolean
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open fun lockOrientation(activity: Activity)
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open fun mainCallback(event: PlayerEvent)

This receives the events from the player, if you want to append functionality you do it here, do note that this only receives events for UI changes, and returning early WONT stop it from changing in eg the player time or pause status

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open override fun nextEpisode()
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open override fun nextMirror()
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open fun onCreate(savedInstanceState: Bundle?)
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open override fun onCreateView(inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?): View?
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open override fun onDestroy()
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open override fun onDestroyView()
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open fun onDownload(event: DownloadEvent)
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open fun onPause()
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open fun onPictureInPictureModeChanged(isInPictureInPictureMode: Boolean)
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open override fun onResume()
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open fun onSaveInstanceState(outState: Bundle)
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open override fun onStop()
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open fun onTimestamp(timestamp: EpisodeSkip.SkipStamp?)
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open override fun onTracksInfoChanged()
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open override fun onViewCreated(view: View, savedInstanceState: Bundle?)
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open override fun openOnlineSubPicker(context: Context, loadResponse: LoadResponse?, dismissCallback: () -> Unit)
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open override fun playerDimensionsLoaded(width: Int, height: Int)
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open override fun playerError(exception: Throwable)
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open override fun playerPositionChanged(position: Long, duration: Long)
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open override fun playerStatusChanged()
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open override fun prevEpisode()
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fun resize(resize: PlayerResize, showToast: Boolean)
fun resize(resize: Int, showToast: Boolean)
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open override fun showMirrorsDialogue()
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open override fun showTracksDialogue()
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open override fun subtitlesChanged()
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open override fun updateUIVisibility()