PercentageCropImageView

Constructors

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constructor(context: Context?)
constructor(context: Context?, attrs: AttributeSet?)
constructor(context: Context?, attrs: AttributeSet?, defStyle: Int)

Properties

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Functions

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open fun addFocusables(p0: ArrayList<View>, p1: Int)
open fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
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open fun animateTransform(p0: Matrix?)
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open fun bringToFront()
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open fun buildLayer()
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open fun callOnClick(): Boolean
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open fun cancelLongPress()
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open fun clearAnimation()
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open fun clearFocus()
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open fun computeScroll()
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open fun dispatchDisplayHint(p0: Int)
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open fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
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open fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean
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open fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean
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open fun draw(p0: Canvas)
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open override fun drawableHotspotChanged(p0: Float, p1: Float)
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open fun findFocus(): View
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fun <T : View> findViewById(p0: Int): T
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fun <T : View> findViewWithTag(p0: Any): T
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open fun focusSearch(p0: Int): View
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open fun forceLayout()
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open fun getAlpha(): Float
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open fun getAutofillType(): Int
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open override fun getBaseline(): Int
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fun getBottom(): Int
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open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
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open fun getDisplay(): Display
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open fun getDrawable(): Drawable
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open fun getDrawingRect(p0: Rect)
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open fun getDrawingTime(): Long
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open fun getElevation(): Float
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open fun getExplicitStyle(): Int
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open fun getFocusable(): Int
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open fun getFocusedRect(p0: Rect)
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open fun getHandler(): Handler
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fun getHeight(): Int
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open fun getHitRect(p0: Rect)
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open fun getId(): Int
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open fun getImageAlpha(): Int
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open fun getLabelFor(): Int
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open fun getLayerType(): Int
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fun getLeft(): Int
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open fun getMatrix(): Matrix
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open fun getMaxHeight(): Int
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open fun getMaxWidth(): Int
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open fun getMinimumHeight(): Int
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open fun getMinimumWidth(): Int
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open fun getNextFocusUpId(): Int
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open fun getPaddingBottom(): Int
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open fun getPaddingEnd(): Int
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open fun getPaddingLeft(): Int
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open fun getPaddingRight(): Int
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open fun getPaddingStart(): Int
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open fun getPaddingTop(): Int
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open fun getPivotX(): Float
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open fun getPivotY(): Float
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fun getRight(): Int
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open fun getRootView(): View
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open fun getRotation(): Float
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open fun getRotationX(): Float
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open fun getRotationY(): Float
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open fun getScaleX(): Float
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open fun getScaleY(): Float
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open fun getScrollBarSize(): Int
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open fun getSolidColor(): Int
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open fun getTag(): Any
open fun getTag(p0: Int): Any
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open fun getTextAlignment(): Int
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open fun getTextDirection(): Int
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fun getTop(): Int
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open fun getVisibility(): Int
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fun getWidth(): Int
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open fun getWindowId(): WindowId
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open fun getX(): Float
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open fun getY(): Float
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open fun getZ(): Float
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open fun hasFocus(): Boolean
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open fun hasFocusable(): Boolean
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open override fun hasOverlappingRendering(): Boolean
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open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun invalidateDrawable(p0: Drawable)
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open fun isActivated(): Boolean
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open fun isClickable(): Boolean
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open fun isCredential(): Boolean
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open fun isDirty(): Boolean
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open fun isEnabled(): Boolean
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open fun isFocused(): Boolean
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open fun isHovered(): Boolean
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open fun isInEditMode(): Boolean
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open fun isInLayout(): Boolean
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open fun isLaidOut(): Boolean
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open override fun isOpaque(): Boolean
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open fun isPivotSet(): Boolean
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open fun isPressed(): Boolean
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open fun isSelected(): Boolean
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open fun isShown(): Boolean
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open override fun jumpDrawablesToCurrentState()
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open fun layout(p0: Int, p1: Int, p2: Int, p3: Int)
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fun measure(p0: Int, p1: Int)
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open fun offsetLeftAndRight(p0: Int)
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open fun offsetTopAndBottom(p0: Int)
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open override fun onCreateDrawableState(p0: Int): IntArray
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open fun onDrawForeground(p0: Canvas)
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open fun onHoverChanged(p0: Boolean)
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open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean
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open fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
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open fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
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open override fun onRtlPropertiesChanged(p0: Int)
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open override fun onVisibilityAggregated(p0: Boolean)
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open fun performClick(): Boolean
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open fun playSoundEffect(p0: Int)
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fun View.popupMenuNoIcons(items: List<Pair<Int, Int>>, onMenuItemClick: MenuItem.() -> Unit): PopupMenu

id, stringRes

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fun View.popupMenuNoIconsAndNoStringRes(items: List<Pair<Int, String>>, onMenuItemClick: MenuItem.() -> Unit): PopupMenu

id, string

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open fun post(p0: Runnable): Boolean
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open fun postDelayed(p0: Runnable, p1: Long): Boolean
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open fun postInvalidate()
open fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
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open fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int)
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fun redraw()
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open fun requestLayout()
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fun <T : View> requireViewById(p0: Int): T & Any
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open fun resetPivot()
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open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long)
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open fun scrollBy(p0: Int, p1: Int)
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open fun scrollTo(p0: Int, p1: Int)
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open override fun sendAccessibilityEvent(p0: Int)
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open fun setActivated(p0: Boolean)
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open fun setAlpha(p0: Float)
open fun setAlpha(p0: Int)
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open fun setAnimation(p0: Animation)
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open fun setAnimationMatrix(p0: Matrix?)
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open fun setAutofillHints(vararg p0: String)
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open fun setAutofillId(p0: AutofillId?)
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open fun setBackground(p0: Drawable)
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open fun setBackgroundColor(p0: Int)
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open override fun setBackgroundDrawable(@Nullable p0: Drawable?)
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open override fun setBackgroundResource(@DrawableRes p0: Int)
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open fun setBaseline(p0: Int)
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fun setBottom(p0: Int)
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open fun setCameraDistance(p0: Float)
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open fun setClickable(p0: Boolean)
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open fun setClipBounds(p0: Rect)
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open fun setElevation(p0: Float)
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open fun setEnabled(p0: Boolean)
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open fun setFadingEdgeLength(p0: Int)
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open fun setFocusable(p0: Boolean)
open fun setFocusable(p0: Int)
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open fun setForeground(p0: Drawable)
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open fun setHandwritingBoundsOffsets(p0: Float, p1: Float, p2: Float, p3: Float)
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open fun setHovered(p0: Boolean)
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open fun setId(p0: Int)
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fun ImageView?.setImage(value: UiImage?, fadeIn: Boolean = true)
fun ImageView?.setImage(uiImage: UiImage?, @DrawableRes errorImageDrawable: Int? = null, fadeIn: Boolean = true, radius: Int = 0, sample: Int = 3, colorCallback: (Palette) -> Unit? = null): Boolean
fun ImageView?.setImage(url: String?, headers: Map<String, String>? = null, @DrawableRes errorImageDrawable: Int? = null, fadeIn: Boolean = true, radius: Int = 0, sample: Int = 3, colorCallback: (Palette) -> Unit? = null): Boolean
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open fun setImageAlpha(p0: Int)
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open override fun setImageBitmap(p0: Bitmap)
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fun ImageView?.setImageBlur(url: String?, radius: Int, sample: Int = 3, headers: Map<String, String>? = null)
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open override fun setImageDrawable(d: Drawable?)
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open fun setImageIcon(p0: Icon?)
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fun ImageView?.setImageImage(value: UiImage.Image, fadeIn: Boolean = true)
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open override fun setImageLevel(p0: Int)
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open fun setImageMatrix(p0: Matrix)
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open override fun setImageResource(resId: Int)
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open fun setImageState(p0: IntArray, p1: Boolean)
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open override fun setImageURI(@Nullable p0: Uri?)
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open fun setIsCredential(p0: Boolean)
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open fun setKeepScreenOn(p0: Boolean)
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open fun setLabelFor(p0: Int)
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open fun setLayerPaint(p0: Paint?)
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open fun setLayerType(p0: Int, p1: Paint?)
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open fun setLayoutDirection(p0: Int)
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fun setLeft(p0: Int)
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fun setLeftTopRightBottom(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setMaxHeight(p0: Int)
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open fun setMaxWidth(p0: Int)
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op