ImageLoader

Functions

Link copied to clipboard
fun ImageView.loadImage(imageData: Bitmap?, builder: ImageRequest.Builder.() -> Unit = {})
fun ImageView.loadImage(imageData: Drawable?, builder: ImageRequest.Builder.() -> Unit = {})
fun ImageView.loadImage(imageData: File?, builder: ImageRequest.Builder.() -> Unit = {})
fun ImageView.loadImage(imageData: ByteBuffer?, builder: ImageRequest.Builder.() -> Unit = {})
fun ImageView.loadImage(imageData: ByteArray?, builder: ImageRequest.Builder.() -> Unit = {})
fun ImageView.loadImage(@DrawableRes imageData: Int?, builder: ImageRequest.Builder.() -> Unit = {})
fun ImageView.loadImage(imageData: Uri?, headers: Map<String, String>? = null, builder: ImageRequest.Builder.() -> Unit = {})
fun ImageView.loadImage(imageData: String?, headers: Map<String, String>? = null, builder: ImageRequest.Builder.() -> Unit = {})
fun ImageView.loadImage(imageData: HttpUrl?, headers: Map<String, String>? = null, builder: ImageRequest.Builder.() -> Unit = {})

fun ImageView.loadImage(imageData: UiImage?, builder: ImageRequest.Builder.() -> Unit = {})

TYPE_SAFE_LOADERS