EpisodeSeekEvent

data class EpisodeSeekEvent(val offset: Int, val source: PlayerEventSource = PlayerEventSource.Player) : PlayerEvent

this is used by the player to load the next or prev episode

Constructors

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constructor(offset: Int, source: PlayerEventSource = PlayerEventSource.Player)

Properties

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val offset: Int

-1 = prev, 1 = next, will never be 0, atm the user cant seek more than +-1

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open override val source: PlayerEventSource